For this reason I thought I'd make one available which was obtained by taking the third example from the bottom given here http://iat.ubalt.edu/summers/math/platsol.htm and then typing the given function:
2 - (cos(x + T*y) + cos(x - T*y) + cos(y + T*z) + cos(y - T*z) + cos(z - T*x) + cos(z + T*x)), T=golden ratio
into Maple and then having Maple apply marching cubes to triangulate it. A retopo of this mesh is available here:
http://jbit.net/~sparky/academic/icosym_ctrl_744quads.obj
Hope others will find this useful.
Very nice of you to share this with the graphics community Morten! Thanks!
ReplyDeleteYou can use TopMod, it can generate intresting meshes and it can do quad remeshing
ReplyDelete